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開放世界 資料來源 导航菜单The roots of open-world gamesPandemic Working On New 'Open World / Sandbox' IPThe complete history of open-world games (part 2)Game Design Essentials: 20 Open World GamesThe History of Elite: Space, the Endless Frontier

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開放世界遊戲电子游戏设计电子游戏游戏性電子遊戲類型電子遊戲術語


電子遊戲關卡設計虛擬世界沙盒式遊戲












開放世界




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開放世界英语:Open world)是電子遊戲關卡設計的一種,在其中玩家可自由地在一個虛擬世界中漫游,並可自由選擇完成遊戲任務的時間點和方式。[1]這類型的遊戲也常被稱為「漫遊式遊戲」(free roam)或着,被不严谨地称呼为「沙盒式遊戲」(sandbox),[2][3]「開放世界」和「漫遊」代表了遊戲中不存在版圖的阻礙,[4]沒有線性關卡設計中常見的隱形牆英语invisible wall讀取畫面英语loading screen。開放世界遊戲並不一定是沙盒式遊戲,在真正的沙盒式遊戲中,玩者可自由對遊戲世界進行修改,並創造自己的遊玩方式。[5]



資料來源




  1. ^ Sefton, Jamie. The roots of open-world games. GamesRadar. July 11, 2007 [2008-07-25]. 


  2. ^ Logan Booker. Pandemic Working On New 'Open World / Sandbox' IP. Kotaku. 2008-07-14 [2008-07-25]. 


  3. ^ The complete history of open-world games (part 2). Computer and Video Games. May 25, 2008 [2008-07-25]. 


  4. ^ Harris, John. Game Design Essentials: 20 Open World Games. Gamasutra. September 26, 2007 [2008-07-25]. 


  5. ^ Barton, Matt; Bill Loguidice. The History of Elite: Space, the Endless Frontier. Gamasutra. April 7, 2009 [2009-12-27].  引文使用过时参数coauthors (帮助)





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