Is this homebrew feat, Beast of Burden, balanced? Announcing the arrival of Valued Associate #679: Cesar Manara Planned maintenance scheduled April 17/18, 2019 at 00:00UTC (8:00pm US/Eastern)What does the Benefit of Catfolk Exemplar mean?What is the greatest number of resistances a character can have innately?Is this homebrew feat for a combat medic balanced?Is this runecaster feat balanced?Is this homebrew feat for bards balanced (or even useful)?Is this homebrew “Acrobatic Grappler” feat balanced?Is this homebrew “Throwing Weapons Master” feat balanced?Is this homebrew Circle of Flame druid subclass balanced with Circle of the Land druids?Is this homebrew 'Outsider' race balanced?Is this homebrew Elementalist Fighter class balanced?

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Is this homebrew feat, Beast of Burden, balanced?



Announcing the arrival of Valued Associate #679: Cesar Manara
Planned maintenance scheduled April 17/18, 2019 at 00:00UTC (8:00pm US/Eastern)What does the Benefit of Catfolk Exemplar mean?What is the greatest number of resistances a character can have innately?Is this homebrew feat for a combat medic balanced?Is this runecaster feat balanced?Is this homebrew feat for bards balanced (or even useful)?Is this homebrew “Acrobatic Grappler” feat balanced?Is this homebrew “Throwing Weapons Master” feat balanced?Is this homebrew Circle of Flame druid subclass balanced with Circle of the Land druids?Is this homebrew 'Outsider' race balanced?Is this homebrew Elementalist Fighter class balanced?



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14












$begingroup$


I'm working on a homebrew feat for a player with a specific agrarian background. I developed the following feat based on Squat Nimbleness racial feat from XGtE. Is this feat balanced as compared to the other feats?




Beast of Burden



Prerequisite: Hooves (Minotaurs, Centaurs, Tiefling variants)



You've spent so many years caring for large livestock that you have become something of a beast of burden yourself. You gain the following benefits:



  • Increase your Strength score by 1, to a maximum of 20.


  • Increase your walking speed by 5 feet.


  • You gain proficiency in the Animal Handling skill.


  • You gain advantage on ability checks and saving throws that you make against attacks, spells and effects that would knock you prone, or move you away from your current space.











share|improve this question











$endgroup$







  • 4




    $begingroup$
    Which race or class can meet this prerequisite?
    $endgroup$
    – András
    Apr 8 at 12:23






  • 4




    $begingroup$
    You list a pre-req of 'Hooves', is this intended to be animals to take or is there another feat or feature this is dependent on?
    $endgroup$
    – Pyrotechnical
    Apr 8 at 12:29






  • 1




    $begingroup$
    Is this intended to be a racial feat for a Tiefling or a Minotaur(UA)? The Tiefling variants IIRC can have hooves, and the Minotaur(UA) likewise has them. Please clarify if that is your intent. I made an edit since Niblness would seem to be a feat having to do with snacks and munchies, and Squat Nimbleness is I think the feat you are hoping to model this after. :)
    $endgroup$
    – KorvinStarmast
    Apr 8 at 13:19







  • 3




    $begingroup$
    I was thinking of Minotaur, Centaur, and SCAG tiefling variants with hooves.
    $endgroup$
    – Unaligned Ooze
    Apr 8 at 13:21






  • 1




    $begingroup$
    When I found this question by skimming the links on the side of my SE page, I thought it said, "Beast of Bourbon". It's far less interesting the way you wrote it. :D
    $endgroup$
    – Paul
    Apr 8 at 14:54

















14












$begingroup$


I'm working on a homebrew feat for a player with a specific agrarian background. I developed the following feat based on Squat Nimbleness racial feat from XGtE. Is this feat balanced as compared to the other feats?




Beast of Burden



Prerequisite: Hooves (Minotaurs, Centaurs, Tiefling variants)



You've spent so many years caring for large livestock that you have become something of a beast of burden yourself. You gain the following benefits:



  • Increase your Strength score by 1, to a maximum of 20.


  • Increase your walking speed by 5 feet.


  • You gain proficiency in the Animal Handling skill.


  • You gain advantage on ability checks and saving throws that you make against attacks, spells and effects that would knock you prone, or move you away from your current space.











share|improve this question











$endgroup$







  • 4




    $begingroup$
    Which race or class can meet this prerequisite?
    $endgroup$
    – András
    Apr 8 at 12:23






  • 4




    $begingroup$
    You list a pre-req of 'Hooves', is this intended to be animals to take or is there another feat or feature this is dependent on?
    $endgroup$
    – Pyrotechnical
    Apr 8 at 12:29






  • 1




    $begingroup$
    Is this intended to be a racial feat for a Tiefling or a Minotaur(UA)? The Tiefling variants IIRC can have hooves, and the Minotaur(UA) likewise has them. Please clarify if that is your intent. I made an edit since Niblness would seem to be a feat having to do with snacks and munchies, and Squat Nimbleness is I think the feat you are hoping to model this after. :)
    $endgroup$
    – KorvinStarmast
    Apr 8 at 13:19







  • 3




    $begingroup$
    I was thinking of Minotaur, Centaur, and SCAG tiefling variants with hooves.
    $endgroup$
    – Unaligned Ooze
    Apr 8 at 13:21






  • 1




    $begingroup$
    When I found this question by skimming the links on the side of my SE page, I thought it said, "Beast of Bourbon". It's far less interesting the way you wrote it. :D
    $endgroup$
    – Paul
    Apr 8 at 14:54













14












14








14


1



$begingroup$


I'm working on a homebrew feat for a player with a specific agrarian background. I developed the following feat based on Squat Nimbleness racial feat from XGtE. Is this feat balanced as compared to the other feats?




Beast of Burden



Prerequisite: Hooves (Minotaurs, Centaurs, Tiefling variants)



You've spent so many years caring for large livestock that you have become something of a beast of burden yourself. You gain the following benefits:



  • Increase your Strength score by 1, to a maximum of 20.


  • Increase your walking speed by 5 feet.


  • You gain proficiency in the Animal Handling skill.


  • You gain advantage on ability checks and saving throws that you make against attacks, spells and effects that would knock you prone, or move you away from your current space.











share|improve this question











$endgroup$




I'm working on a homebrew feat for a player with a specific agrarian background. I developed the following feat based on Squat Nimbleness racial feat from XGtE. Is this feat balanced as compared to the other feats?




Beast of Burden



Prerequisite: Hooves (Minotaurs, Centaurs, Tiefling variants)



You've spent so many years caring for large livestock that you have become something of a beast of burden yourself. You gain the following benefits:



  • Increase your Strength score by 1, to a maximum of 20.


  • Increase your walking speed by 5 feet.


  • You gain proficiency in the Animal Handling skill.


  • You gain advantage on ability checks and saving throws that you make against attacks, spells and effects that would knock you prone, or move you away from your current space.








dnd-5e feats homebrew






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited Apr 8 at 13:32









David Coffron

40.1k3139287




40.1k3139287










asked Apr 8 at 12:14









Unaligned OozeUnaligned Ooze

1056




1056







  • 4




    $begingroup$
    Which race or class can meet this prerequisite?
    $endgroup$
    – András
    Apr 8 at 12:23






  • 4




    $begingroup$
    You list a pre-req of 'Hooves', is this intended to be animals to take or is there another feat or feature this is dependent on?
    $endgroup$
    – Pyrotechnical
    Apr 8 at 12:29






  • 1




    $begingroup$
    Is this intended to be a racial feat for a Tiefling or a Minotaur(UA)? The Tiefling variants IIRC can have hooves, and the Minotaur(UA) likewise has them. Please clarify if that is your intent. I made an edit since Niblness would seem to be a feat having to do with snacks and munchies, and Squat Nimbleness is I think the feat you are hoping to model this after. :)
    $endgroup$
    – KorvinStarmast
    Apr 8 at 13:19







  • 3




    $begingroup$
    I was thinking of Minotaur, Centaur, and SCAG tiefling variants with hooves.
    $endgroup$
    – Unaligned Ooze
    Apr 8 at 13:21






  • 1




    $begingroup$
    When I found this question by skimming the links on the side of my SE page, I thought it said, "Beast of Bourbon". It's far less interesting the way you wrote it. :D
    $endgroup$
    – Paul
    Apr 8 at 14:54












  • 4




    $begingroup$
    Which race or class can meet this prerequisite?
    $endgroup$
    – András
    Apr 8 at 12:23






  • 4




    $begingroup$
    You list a pre-req of 'Hooves', is this intended to be animals to take or is there another feat or feature this is dependent on?
    $endgroup$
    – Pyrotechnical
    Apr 8 at 12:29






  • 1




    $begingroup$
    Is this intended to be a racial feat for a Tiefling or a Minotaur(UA)? The Tiefling variants IIRC can have hooves, and the Minotaur(UA) likewise has them. Please clarify if that is your intent. I made an edit since Niblness would seem to be a feat having to do with snacks and munchies, and Squat Nimbleness is I think the feat you are hoping to model this after. :)
    $endgroup$
    – KorvinStarmast
    Apr 8 at 13:19







  • 3




    $begingroup$
    I was thinking of Minotaur, Centaur, and SCAG tiefling variants with hooves.
    $endgroup$
    – Unaligned Ooze
    Apr 8 at 13:21






  • 1




    $begingroup$
    When I found this question by skimming the links on the side of my SE page, I thought it said, "Beast of Bourbon". It's far less interesting the way you wrote it. :D
    $endgroup$
    – Paul
    Apr 8 at 14:54







4




4




$begingroup$
Which race or class can meet this prerequisite?
$endgroup$
– András
Apr 8 at 12:23




$begingroup$
Which race or class can meet this prerequisite?
$endgroup$
– András
Apr 8 at 12:23




4




4




$begingroup$
You list a pre-req of 'Hooves', is this intended to be animals to take or is there another feat or feature this is dependent on?
$endgroup$
– Pyrotechnical
Apr 8 at 12:29




$begingroup$
You list a pre-req of 'Hooves', is this intended to be animals to take or is there another feat or feature this is dependent on?
$endgroup$
– Pyrotechnical
Apr 8 at 12:29




1




1




$begingroup$
Is this intended to be a racial feat for a Tiefling or a Minotaur(UA)? The Tiefling variants IIRC can have hooves, and the Minotaur(UA) likewise has them. Please clarify if that is your intent. I made an edit since Niblness would seem to be a feat having to do with snacks and munchies, and Squat Nimbleness is I think the feat you are hoping to model this after. :)
$endgroup$
– KorvinStarmast
Apr 8 at 13:19





$begingroup$
Is this intended to be a racial feat for a Tiefling or a Minotaur(UA)? The Tiefling variants IIRC can have hooves, and the Minotaur(UA) likewise has them. Please clarify if that is your intent. I made an edit since Niblness would seem to be a feat having to do with snacks and munchies, and Squat Nimbleness is I think the feat you are hoping to model this after. :)
$endgroup$
– KorvinStarmast
Apr 8 at 13:19





3




3




$begingroup$
I was thinking of Minotaur, Centaur, and SCAG tiefling variants with hooves.
$endgroup$
– Unaligned Ooze
Apr 8 at 13:21




$begingroup$
I was thinking of Minotaur, Centaur, and SCAG tiefling variants with hooves.
$endgroup$
– Unaligned Ooze
Apr 8 at 13:21




1




1




$begingroup$
When I found this question by skimming the links on the side of my SE page, I thought it said, "Beast of Bourbon". It's far less interesting the way you wrote it. :D
$endgroup$
– Paul
Apr 8 at 14:54




$begingroup$
When I found this question by skimming the links on the side of my SE page, I thought it said, "Beast of Bourbon". It's far less interesting the way you wrote it. :D
$endgroup$
– Paul
Apr 8 at 14:54










1 Answer
1






active

oldest

votes


















23












$begingroup$

What races can this apply to?



As a variant of a racial feat, looking at which races satisfy the prerequisites is important. Part of the reason Squat Nimbleness need not consider the balance as heavily in providing an additional 5 feet of movement is that the races it applies to have a base movement speed of 25 feet. Here are the races which (can) have hooves:



  • Ravnican Races

    • The Ravnican Races of Minotaur and Centaur each fit this category.


  • The Tiefling

    • The Variant Tiefling in the Sword Coast Adventurer's Guide allows for the presentation of cloven hooves.


  • The Simic Hybrid (maybe)

    • The Simic Hybrid of Ravnica may fit this category as they are fit with animal enhancement, although generally these enhancement are aquatic, reptilian, or amphibious in nature (and all of the mechanical options as racial features fit that general category).


Re (Simic Hybrid): since there is no mention of hooves in reference to the Simic Hybrid race, you will have to ask your GM if this is an animal characteristic that an individual could incorporate (even if it lacks mechanical significance)



Each of these races have a movement speed of 30 feet or higher making the 5 feet of movement increase more powerful than the version that appears in Squat Nimbleness.



Is it balanced?



Instead of comparing to Squat Nimbleness, I think it is better to compare to the Mobile feat. The Mobile feat offers three benefits:




  • Your speed increases by 10 feet.



This is obviously more potent than the 5 feet increase of your Beast of Burden feat, but the 5 feet boost is a bit more than half as effective as being able to outspeed all 30 feet movement speed creatures is more relevant than being able to keep up with 40 feet movement speed creatures. I'd call this a slight pro to Mobile over Beast of Burden.




  • When you use the Dash action, difficult terrain doesn't cost you extra movement on that turn.



This is a fairly secondary benefit of Mobile that comes up only in a few situations. I'd argue it carries slightly less applicability to the advantage against prone-effects and force-movement-effects that your Beast of Burden offers. Therefore, it is a slight pro to Beast of Burden over Mobile.




  • When you make a melee attack against a creature, you don't provoke opportunity attacks from that creature for the rest of the turn, whether you hit or not



This is the most powerful effect of the Mobile feat and it is compared to a trade-off of +1 Strength and proficiency in a (rarely applicable in my experience) skill. The Beast of Burden trade-offs constitute a moderate boon (ability score fixing can be quite useful) while the Mobile feat's third bullet is an exceptional boon. I'd call this a slight pro to Mobile over Beast of Burden.



Overall, we add up the benefits to either feat and arrive at one more slight pro for Mobile than Beast of Burden. This is certainly within the range of power levels that other feats present, so I conclude that your homebrew feat is balanced compared to official options.






share|improve this answer











$endgroup$












  • $begingroup$
    Let us continue this discussion in chat.
    $endgroup$
    – NautArch
    Apr 8 at 13:56










  • $begingroup$
    OP specified in comments which races it applies to now, and the question's been edited accordingly.
    $endgroup$
    – V2Blast
    Apr 8 at 21:19












Your Answer








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1 Answer
1






active

oldest

votes








1 Answer
1






active

oldest

votes









active

oldest

votes






active

oldest

votes









23












$begingroup$

What races can this apply to?



As a variant of a racial feat, looking at which races satisfy the prerequisites is important. Part of the reason Squat Nimbleness need not consider the balance as heavily in providing an additional 5 feet of movement is that the races it applies to have a base movement speed of 25 feet. Here are the races which (can) have hooves:



  • Ravnican Races

    • The Ravnican Races of Minotaur and Centaur each fit this category.


  • The Tiefling

    • The Variant Tiefling in the Sword Coast Adventurer's Guide allows for the presentation of cloven hooves.


  • The Simic Hybrid (maybe)

    • The Simic Hybrid of Ravnica may fit this category as they are fit with animal enhancement, although generally these enhancement are aquatic, reptilian, or amphibious in nature (and all of the mechanical options as racial features fit that general category).


Re (Simic Hybrid): since there is no mention of hooves in reference to the Simic Hybrid race, you will have to ask your GM if this is an animal characteristic that an individual could incorporate (even if it lacks mechanical significance)



Each of these races have a movement speed of 30 feet or higher making the 5 feet of movement increase more powerful than the version that appears in Squat Nimbleness.



Is it balanced?



Instead of comparing to Squat Nimbleness, I think it is better to compare to the Mobile feat. The Mobile feat offers three benefits:




  • Your speed increases by 10 feet.



This is obviously more potent than the 5 feet increase of your Beast of Burden feat, but the 5 feet boost is a bit more than half as effective as being able to outspeed all 30 feet movement speed creatures is more relevant than being able to keep up with 40 feet movement speed creatures. I'd call this a slight pro to Mobile over Beast of Burden.




  • When you use the Dash action, difficult terrain doesn't cost you extra movement on that turn.



This is a fairly secondary benefit of Mobile that comes up only in a few situations. I'd argue it carries slightly less applicability to the advantage against prone-effects and force-movement-effects that your Beast of Burden offers. Therefore, it is a slight pro to Beast of Burden over Mobile.




  • When you make a melee attack against a creature, you don't provoke opportunity attacks from that creature for the rest of the turn, whether you hit or not



This is the most powerful effect of the Mobile feat and it is compared to a trade-off of +1 Strength and proficiency in a (rarely applicable in my experience) skill. The Beast of Burden trade-offs constitute a moderate boon (ability score fixing can be quite useful) while the Mobile feat's third bullet is an exceptional boon. I'd call this a slight pro to Mobile over Beast of Burden.



Overall, we add up the benefits to either feat and arrive at one more slight pro for Mobile than Beast of Burden. This is certainly within the range of power levels that other feats present, so I conclude that your homebrew feat is balanced compared to official options.






share|improve this answer











$endgroup$












  • $begingroup$
    Let us continue this discussion in chat.
    $endgroup$
    – NautArch
    Apr 8 at 13:56










  • $begingroup$
    OP specified in comments which races it applies to now, and the question's been edited accordingly.
    $endgroup$
    – V2Blast
    Apr 8 at 21:19
















23












$begingroup$

What races can this apply to?



As a variant of a racial feat, looking at which races satisfy the prerequisites is important. Part of the reason Squat Nimbleness need not consider the balance as heavily in providing an additional 5 feet of movement is that the races it applies to have a base movement speed of 25 feet. Here are the races which (can) have hooves:



  • Ravnican Races

    • The Ravnican Races of Minotaur and Centaur each fit this category.


  • The Tiefling

    • The Variant Tiefling in the Sword Coast Adventurer's Guide allows for the presentation of cloven hooves.


  • The Simic Hybrid (maybe)

    • The Simic Hybrid of Ravnica may fit this category as they are fit with animal enhancement, although generally these enhancement are aquatic, reptilian, or amphibious in nature (and all of the mechanical options as racial features fit that general category).


Re (Simic Hybrid): since there is no mention of hooves in reference to the Simic Hybrid race, you will have to ask your GM if this is an animal characteristic that an individual could incorporate (even if it lacks mechanical significance)



Each of these races have a movement speed of 30 feet or higher making the 5 feet of movement increase more powerful than the version that appears in Squat Nimbleness.



Is it balanced?



Instead of comparing to Squat Nimbleness, I think it is better to compare to the Mobile feat. The Mobile feat offers three benefits:




  • Your speed increases by 10 feet.



This is obviously more potent than the 5 feet increase of your Beast of Burden feat, but the 5 feet boost is a bit more than half as effective as being able to outspeed all 30 feet movement speed creatures is more relevant than being able to keep up with 40 feet movement speed creatures. I'd call this a slight pro to Mobile over Beast of Burden.




  • When you use the Dash action, difficult terrain doesn't cost you extra movement on that turn.



This is a fairly secondary benefit of Mobile that comes up only in a few situations. I'd argue it carries slightly less applicability to the advantage against prone-effects and force-movement-effects that your Beast of Burden offers. Therefore, it is a slight pro to Beast of Burden over Mobile.




  • When you make a melee attack against a creature, you don't provoke opportunity attacks from that creature for the rest of the turn, whether you hit or not



This is the most powerful effect of the Mobile feat and it is compared to a trade-off of +1 Strength and proficiency in a (rarely applicable in my experience) skill. The Beast of Burden trade-offs constitute a moderate boon (ability score fixing can be quite useful) while the Mobile feat's third bullet is an exceptional boon. I'd call this a slight pro to Mobile over Beast of Burden.



Overall, we add up the benefits to either feat and arrive at one more slight pro for Mobile than Beast of Burden. This is certainly within the range of power levels that other feats present, so I conclude that your homebrew feat is balanced compared to official options.






share|improve this answer











$endgroup$












  • $begingroup$
    Let us continue this discussion in chat.
    $endgroup$
    – NautArch
    Apr 8 at 13:56










  • $begingroup$
    OP specified in comments which races it applies to now, and the question's been edited accordingly.
    $endgroup$
    – V2Blast
    Apr 8 at 21:19














23












23








23





$begingroup$

What races can this apply to?



As a variant of a racial feat, looking at which races satisfy the prerequisites is important. Part of the reason Squat Nimbleness need not consider the balance as heavily in providing an additional 5 feet of movement is that the races it applies to have a base movement speed of 25 feet. Here are the races which (can) have hooves:



  • Ravnican Races

    • The Ravnican Races of Minotaur and Centaur each fit this category.


  • The Tiefling

    • The Variant Tiefling in the Sword Coast Adventurer's Guide allows for the presentation of cloven hooves.


  • The Simic Hybrid (maybe)

    • The Simic Hybrid of Ravnica may fit this category as they are fit with animal enhancement, although generally these enhancement are aquatic, reptilian, or amphibious in nature (and all of the mechanical options as racial features fit that general category).


Re (Simic Hybrid): since there is no mention of hooves in reference to the Simic Hybrid race, you will have to ask your GM if this is an animal characteristic that an individual could incorporate (even if it lacks mechanical significance)



Each of these races have a movement speed of 30 feet or higher making the 5 feet of movement increase more powerful than the version that appears in Squat Nimbleness.



Is it balanced?



Instead of comparing to Squat Nimbleness, I think it is better to compare to the Mobile feat. The Mobile feat offers three benefits:




  • Your speed increases by 10 feet.



This is obviously more potent than the 5 feet increase of your Beast of Burden feat, but the 5 feet boost is a bit more than half as effective as being able to outspeed all 30 feet movement speed creatures is more relevant than being able to keep up with 40 feet movement speed creatures. I'd call this a slight pro to Mobile over Beast of Burden.




  • When you use the Dash action, difficult terrain doesn't cost you extra movement on that turn.



This is a fairly secondary benefit of Mobile that comes up only in a few situations. I'd argue it carries slightly less applicability to the advantage against prone-effects and force-movement-effects that your Beast of Burden offers. Therefore, it is a slight pro to Beast of Burden over Mobile.




  • When you make a melee attack against a creature, you don't provoke opportunity attacks from that creature for the rest of the turn, whether you hit or not



This is the most powerful effect of the Mobile feat and it is compared to a trade-off of +1 Strength and proficiency in a (rarely applicable in my experience) skill. The Beast of Burden trade-offs constitute a moderate boon (ability score fixing can be quite useful) while the Mobile feat's third bullet is an exceptional boon. I'd call this a slight pro to Mobile over Beast of Burden.



Overall, we add up the benefits to either feat and arrive at one more slight pro for Mobile than Beast of Burden. This is certainly within the range of power levels that other feats present, so I conclude that your homebrew feat is balanced compared to official options.






share|improve this answer











$endgroup$



What races can this apply to?



As a variant of a racial feat, looking at which races satisfy the prerequisites is important. Part of the reason Squat Nimbleness need not consider the balance as heavily in providing an additional 5 feet of movement is that the races it applies to have a base movement speed of 25 feet. Here are the races which (can) have hooves:



  • Ravnican Races

    • The Ravnican Races of Minotaur and Centaur each fit this category.


  • The Tiefling

    • The Variant Tiefling in the Sword Coast Adventurer's Guide allows for the presentation of cloven hooves.


  • The Simic Hybrid (maybe)

    • The Simic Hybrid of Ravnica may fit this category as they are fit with animal enhancement, although generally these enhancement are aquatic, reptilian, or amphibious in nature (and all of the mechanical options as racial features fit that general category).


Re (Simic Hybrid): since there is no mention of hooves in reference to the Simic Hybrid race, you will have to ask your GM if this is an animal characteristic that an individual could incorporate (even if it lacks mechanical significance)



Each of these races have a movement speed of 30 feet or higher making the 5 feet of movement increase more powerful than the version that appears in Squat Nimbleness.



Is it balanced?



Instead of comparing to Squat Nimbleness, I think it is better to compare to the Mobile feat. The Mobile feat offers three benefits:




  • Your speed increases by 10 feet.



This is obviously more potent than the 5 feet increase of your Beast of Burden feat, but the 5 feet boost is a bit more than half as effective as being able to outspeed all 30 feet movement speed creatures is more relevant than being able to keep up with 40 feet movement speed creatures. I'd call this a slight pro to Mobile over Beast of Burden.




  • When you use the Dash action, difficult terrain doesn't cost you extra movement on that turn.



This is a fairly secondary benefit of Mobile that comes up only in a few situations. I'd argue it carries slightly less applicability to the advantage against prone-effects and force-movement-effects that your Beast of Burden offers. Therefore, it is a slight pro to Beast of Burden over Mobile.




  • When you make a melee attack against a creature, you don't provoke opportunity attacks from that creature for the rest of the turn, whether you hit or not



This is the most powerful effect of the Mobile feat and it is compared to a trade-off of +1 Strength and proficiency in a (rarely applicable in my experience) skill. The Beast of Burden trade-offs constitute a moderate boon (ability score fixing can be quite useful) while the Mobile feat's third bullet is an exceptional boon. I'd call this a slight pro to Mobile over Beast of Burden.



Overall, we add up the benefits to either feat and arrive at one more slight pro for Mobile than Beast of Burden. This is certainly within the range of power levels that other feats present, so I conclude that your homebrew feat is balanced compared to official options.







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edited Apr 9 at 0:12









V2Blast

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answered Apr 8 at 13:42









David CoffronDavid Coffron

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  • $begingroup$
    Let us continue this discussion in chat.
    $endgroup$
    – NautArch
    Apr 8 at 13:56










  • $begingroup$
    OP specified in comments which races it applies to now, and the question's been edited accordingly.
    $endgroup$
    – V2Blast
    Apr 8 at 21:19

















  • $begingroup$
    Let us continue this discussion in chat.
    $endgroup$
    – NautArch
    Apr 8 at 13:56










  • $begingroup$
    OP specified in comments which races it applies to now, and the question's been edited accordingly.
    $endgroup$
    – V2Blast
    Apr 8 at 21:19
















$begingroup$
Let us continue this discussion in chat.
$endgroup$
– NautArch
Apr 8 at 13:56




$begingroup$
Let us continue this discussion in chat.
$endgroup$
– NautArch
Apr 8 at 13:56












$begingroup$
OP specified in comments which races it applies to now, and the question's been edited accordingly.
$endgroup$
– V2Blast
Apr 8 at 21:19





$begingroup$
OP specified in comments which races it applies to now, and the question's been edited accordingly.
$endgroup$
– V2Blast
Apr 8 at 21:19


















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