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ArcGIS JS API 4.x - Polyline size(extrusion) in 3D View



Planned maintenance scheduled April 23, 2019 at 23:30 UTC (7:30pm US/Eastern)
Announcing the arrival of Valued Associate #679: Cesar Manara
Unicorn Meta Zoo #1: Why another podcast?Unknown item type 'Layer' arcGIS API for JavaScriptGeolocation coordinates to Point geometry for buffer - ArcGIS JavaScript APIHighlight Polygons on a map Arcgis API for JavascriptVETiledLayer in ArcGIS JavaScript API v4?ArcGIS Javascript API 4.2 basemap toggle thumbnail issueApplying curve using ArcGIS API for JavaScript?XY Points incorrect on map (ArcGIS Javascript API 4.7)Workaround for no point clustering in ArcGIS Javascript API 4.7dash line in SceneView ArcGIS JS APIArcGIS Route Optimization REST API stops order



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0















I've a PolyLine , I need to adjust its height and display it in SceneView (As a paper with 0 thickness) . I was able to display the PolyLine as a Line and I could be able to adjust its elevation (relative-to-ground) , but I couldn't control the visualVariables.size , Is there any special symbology - renderer I can use ?










share|improve this question




























    0















    I've a PolyLine , I need to adjust its height and display it in SceneView (As a paper with 0 thickness) . I was able to display the PolyLine as a Line and I could be able to adjust its elevation (relative-to-ground) , but I couldn't control the visualVariables.size , Is there any special symbology - renderer I can use ?










    share|improve this question
























      0












      0








      0








      I've a PolyLine , I need to adjust its height and display it in SceneView (As a paper with 0 thickness) . I was able to display the PolyLine as a Line and I could be able to adjust its elevation (relative-to-ground) , but I couldn't control the visualVariables.size , Is there any special symbology - renderer I can use ?










      share|improve this question














      I've a PolyLine , I need to adjust its height and display it in SceneView (As a paper with 0 thickness) . I was able to display the PolyLine as a Line and I could be able to adjust its elevation (relative-to-ground) , but I couldn't control the visualVariables.size , Is there any special symbology - renderer I can use ?







      arcgis-javascript-api-4






      share|improve this question













      share|improve this question











      share|improve this question




      share|improve this question










      asked Mar 12 at 9:25









      MathboyMathboy

      85216




      85216




















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          0














          Well , I found a workaround solution , the idea is to duplicate the coordinates and add a very tiny buffer .




          var clonedArray = geometry.coordinates.slice(0);
          var newClonedArray = new Array();
          for (k = 0; k < clonedArray.length; k++)
          newClonedArray[k] = new Array();
          for (l = 0; l < clonedArray[k].length; l++)
          newClonedArray[k][l] = clonedArray[k][l] + 0.01;


          var newReversedClonedArray = newClonedArray.reverse();
          fakePolygon = clonedArray.concat(newReversedClonedArray);






          share|improve this answer























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            1 Answer
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            active

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            0














            Well , I found a workaround solution , the idea is to duplicate the coordinates and add a very tiny buffer .




            var clonedArray = geometry.coordinates.slice(0);
            var newClonedArray = new Array();
            for (k = 0; k < clonedArray.length; k++)
            newClonedArray[k] = new Array();
            for (l = 0; l < clonedArray[k].length; l++)
            newClonedArray[k][l] = clonedArray[k][l] + 0.01;


            var newReversedClonedArray = newClonedArray.reverse();
            fakePolygon = clonedArray.concat(newReversedClonedArray);






            share|improve this answer



























              0














              Well , I found a workaround solution , the idea is to duplicate the coordinates and add a very tiny buffer .




              var clonedArray = geometry.coordinates.slice(0);
              var newClonedArray = new Array();
              for (k = 0; k < clonedArray.length; k++)
              newClonedArray[k] = new Array();
              for (l = 0; l < clonedArray[k].length; l++)
              newClonedArray[k][l] = clonedArray[k][l] + 0.01;


              var newReversedClonedArray = newClonedArray.reverse();
              fakePolygon = clonedArray.concat(newReversedClonedArray);






              share|improve this answer

























                0












                0








                0







                Well , I found a workaround solution , the idea is to duplicate the coordinates and add a very tiny buffer .




                var clonedArray = geometry.coordinates.slice(0);
                var newClonedArray = new Array();
                for (k = 0; k < clonedArray.length; k++)
                newClonedArray[k] = new Array();
                for (l = 0; l < clonedArray[k].length; l++)
                newClonedArray[k][l] = clonedArray[k][l] + 0.01;


                var newReversedClonedArray = newClonedArray.reverse();
                fakePolygon = clonedArray.concat(newReversedClonedArray);






                share|improve this answer













                Well , I found a workaround solution , the idea is to duplicate the coordinates and add a very tiny buffer .




                var clonedArray = geometry.coordinates.slice(0);
                var newClonedArray = new Array();
                for (k = 0; k < clonedArray.length; k++)
                newClonedArray[k] = new Array();
                for (l = 0; l < clonedArray[k].length; l++)
                newClonedArray[k][l] = clonedArray[k][l] + 0.01;


                var newReversedClonedArray = newClonedArray.reverse();
                fakePolygon = clonedArray.concat(newReversedClonedArray);







                share|improve this answer












                share|improve this answer



                share|improve this answer










                answered Mar 13 at 5:09









                MathboyMathboy

                85216




                85216



























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